Updated and Linked

Okay so I finally updated the pages for the individual games and I will hopefully be better at keeping things up to date, especially since it seems my group will finally be able to access the page and use it for extra in-game info (and yes guys, if you’re telling me you can get to the page now I will post extra in-game info here).

So the Star Wars page is updated with full bios and a run down of what has happened so far. The World of Darkness page is as updated as it can be. See that page for details.

And this Sunday we will begin the second half of my AD&D Campaign – Rise of Nexara set in my Eldritch Empires homebrew setting. I am really looking forward to it and it seems like my players are as well. New bios will be up as soon as I see the new characters in action during the game. This week is going to be very busy as I continue to work on the campaign and get other things I want for the game set up.

Oh and this page is now linked directly in a pinned post on our Sunday Night Gaming Facebook group. Welcome back guys.

Posted in General

And I’m Back, Maybe?

So it’s been since the Holidays since I’ve actually posted here. The blame falls squarely on… my new PS4 and Final Fantasy XIV.  Yeah I got sucked back into the game after they released a huge new content patch and there I stayed, until recently. I’m still playing, just not as much.

So we’ve gone through some changes as of late. I’m still running Star Wars, but we will be wrapping up Episode 1 here very soon. I am also running Changeling the Lost on the off-weeks. I WILL be putting up the info for BOTH games soon. I mean it this time. I really do. Reason being is that once Episode 1 of my Star Wars campaign is done, it will be going on the back burner, so I’ll need that info ready and available once I come back to the game.

Once Star Wars is done I will be running Changeling every weekend up until I have fully prepared for the next section of my AD&D campaign. That’s right! I’m finally getting back to the AD&D campaign that I put on hold last Summer.

So that’s what’s coming up in the near future. So Star Wars info will be going up sooner rather than later, and the Changeling info will follow suit.

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Holiday season and the upcoming gaming schedule

Okay so yet again I’m horrible at this. I never got the info for Battletech up, but then we only played a few more sessions before I realized that I couldn’t actually run the Clan Invasion since I don’t have the miniatures for it. Soooo that game went onto the back burner.

So after we finished up the last session of that game I talked things over with my wife and she was fine with returning to our table every other weekend. So we worked stuff out in such a way that I would run two alternating games – one that my step-son will play in on the weekends that he is here and on the other weekends when he is at his dad’s, I will run a different game that my wife will play in. Those games are Dragon Age, which will include my wife and an Old Republic Star Wars d6 game which will include my step-son.

And then the Holidays hit. We are one session into the Dragon Age game and haven’t even gotten character creation done on the Old Republic Star Wars game. Even as I wrote the paragraph above I came up with a better solution. Have one game where both my wife and step-son play (so play it on the weekends that he is here) and run it every other weekend and do board games and such on the off weekends to allow my creative batteries to recharge. This will only be until the Summer when I will continue with my AD&D campaign.

The more I think on it, running a game every other week will be better for me in the long run. It will give me extra time to plan events for the game, allow me time to work on stuff like the Altered Realities system and work on the rest of that AD&D campaign. I do hope to get to working on some of the Altered Realities system over the Holidays as well. I have a good idea for the combat system that I finally think I like.

So that is where I am at so far for my gaming. I will reinstate the d6 Star Wars game (two of the bios are up, I will endeavor to get the rest up shortly after the New Year when we start playing again) and run that every other week until Summer. I will talk to the rest of my group about this at some point over the next week.

Anyway, this is me signing off until after the New Year, have a safe and happy holiday season!

Posted in General

It’s Been a While…

I know, I know, I’m horrible at this – though I’m not even sure if anyone checks this regularly anyway, but hey in case anyone does, I apologize.

ANYWAY, we had to put the Star Wars game on hold for a bit due to my wife being unable to play because of being overwhelmed by work. Hopefully that will end soon and we can continue our Star Wars adventures.

So in lieu of that, if no one guess by the change of backgrounds and headers,  the group is now playing in a Mechwarrior/Battletech game using the new A Time of War rules. The character creation can be daunting math-wise, but once you get into the system, it’s pretty good. We’re having a blast playing it, and running it has been pretty laid back for me. The only thing I plan out ahead of time are the actual ‘mech based missions because I need print outs of the enemy vehicles, ‘mechs and other things they are going up against. I don’t really even plan out the rest of the game outside of a vague story that the players ultimately guide. I throw situations and such at them and they respond.

It’s great too as they have become attached to my various cast of NPCs and I have a feeling if I killed any of them off they would not be happy, which is good. Running a game like this (with very little planning ahead and running off-the-cuff) gives me far more leeway to come up with unique and interesting role-playing opportunities and character interactions. We have even had those mythical “no one touched a dice” sessions of character interactions. Great stuff.

Anyway I do hope to get the character bios up soon along with some pictures of the ‘mechs that they have available to them. There is one lance already painted and another two that are currently being worked on.

In further gaming news we are also gaming on two other nights. We have a Friday night original World of Darkness LARP game with alternating Vampire and Werewolf games. I’m an assistant ST for Werewolf and I run the Vampire game. The Werewolf ST and myself also collaborate on crossover stuff so it’s pretty fun.

And lastly one of my regular players has returned and he not only is playing on both Friday and Sunday, but he is also RUNNING a D&D 5th edition game which I just get to sit back and enjoy PLAYING in for once! We just had our first game on Wednesday and it was a blast even though we pretty much all died in one encounter (the DM had to save us with a story machination – but hey it happens).

Anyway hopefully (if I remember to and have time to) I will post the Battletech character bios and the ‘mechs as I stated above. I’ll also start trying to post the goings on of the games, starting with a post that will catch up to current events. Hopefully…

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It’s been interesting….

Update incoming soon. I promise. Within the week at least.

Posted in General

Our State of Gaming

Okay. I lied. But I knew there was a strong possibility of that. I never got the D&D character bios up, and I didn’t put up a “our adventures so far” sort of thing like I said. I also didn’t get to work on Altered Realities at all. BUT! There’s a good reason for all of that. It’s been a very busy Summer, and it’s been a short one as well. The wife didn’t finish actually working until two weeks into June, and she starts work again next week, the second week of August. This is because she actually got a full-time classroom of her very own! So good things are happening! We might actually have some spare money to pick up more gaming stuff in the near future, and that has me excited. In other news one of my other players also found work, so his attendance will become somewhat sporadic as well, but we got a new car so picking up the other player(s) won’t be as a big of an issue now.

Due to all of this I have decided that after tonight’s game to suspend the D&D campaign possibly until next summer. The reasons for this are as follows – D&D, at least the way I run it, needs a decent amount of play time. We need time for exploration, role-playing, and especially for encounters as I do not make things easy for the players. Things are on sort of a set schedule and I like to get through a specific amount of “content” each session. This can only happen if we have a decent amount of time to play – around 7-8 hours.

Well since the player who was providing rides may be sporadic in attendance and my wife is starting work again soon, which means we can’t go as late on our games due to them being on Sundays – it creates a perfect storm of making my D&D games untenable. Here’s why – on the days that our ride-providing player misses we will have to pick the other player(s) up and take him/them home. This takes a total of about an hour out of our game time due to us living outside of town. So we don’t get back until around 2 with our player(s), and we will have until 7 or 7:30 if we push it before we have to take them back so that we can eat dinner, unwind and for the wife to get enough sleep for work the next day. That’s 5 to 5 and half hours. Not enough time for the way I run my D&D games.

And that’s fine. I was getting a little burned out on D&D anyway. So starting next week I will go back to running Star Wars which has no such time restraints and the way I run it allows the players to proceed at their own pace rather than the pace I need it to run at to get through a specified amount of “content”. The reason is that I tend to run it more free-form and sand-box based. D&D needs to be planned out (encounters with stats ready to go, treasures rolled up, traps placed, dungeons drawn up etc etc), and honestly Star Wars doesn’t. That’s the biggest difference.

I will sometime within the next two weeks post a “our adventure so far” in the D&D section, with the bios I originally promised, all for posterity. It will be a record of things so that I can come back to it and check it before we start up the D&D campaign again and so I can use it to remind the players of what happened last and what was going on currently.

So next week will be a fun change of pace as I can free-form run Star Wars with no pre-set plan and just have fun. Once the D&D bios and such are up I will attempt to find time to get Star Wars bios up and maybe post a brief synopsis of our Star Wars game as it happens from time to time. So it is that we go back to a galaxy far far away…

Oh and an astute reader will note the inclusion of potentially multiple players that we will have to go pick up for game – that’s because the player that moved to Colorado (and ended up in South Dakota I think it was?) is coming back for several months and potentially staying, so he will be back with us at the table.

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Gaming Updates and Other Miscellany

So we are about three sessions into our AD&D game. I DO plan on having some bios up as soon as I get some free time which will hopefully be within the next couple of weeks. I will also post a basic outline of the story so far and then do an update about once a month or so (hopefully). I am currently trying to finish up two adventures that will wrap up the first chapter of the campaign, of which there will be about four or five total.

Currently the players have finished the first adventure and about half of the second. Once the two I am working on are finished, then I will have five more for them to go through after they finish the current one. This should give me some free time to work on other stuff. I am banking on each adventure taking at least one full session of play to get through, which will give me about six weeks when you factor in that they are only part way through the current adventure.

The first thing will be finishing up the first “reboot” novel in the series that I write with my wife. That should only take a night to two. After that I plan on actually working on my Altered Realities RPG… FINALLY!

As it currently stands I am very happy with the role-playing and skills portion of the game. The combat side, not so much, but then it’s combat where you tend to need the most concise and direct rules in an RPG. So I will likely be scrapping the combat system (again) and redoing it. I have been tossing ideas around in my head for that already and I will hopefully have plenty of decent ideas to draw from once I sit down and put it to virtual paper.

I have also decided that I will be working on a superhero reality for the first setting specific set of rules. This will be a generic set of superhero rules that can be used for any universe, Marvel, DC, Image, or one of your own making. First off I am feeling very attached to the genre at the moment what with having just watched the new Avengers movie and the game I have been playing the most of late has been Marvel Heroes 2015 (excellent game and free as well!), plus with all the comic book shows like Agents of SHIELD, Flash, Arrow, and Gotham, it should be no surprise that my mind has latched onto the idea of running a superhero/comic book game.

The other thing is that I feel that a superhero game will have generic enough powers that I can easily gauge how magic will work in a fantasy setting or how psychic abilities will work in a sci-fi setting. It nicely fills that niche between all other genres that will make for easier work down the line.

The reality/setting that comes after that is up in the air, but it will likely be my fantasy setting that I’ve had rattling around in my head for a little while now. I  have had some recent ideas concerning that setting that I believe will make it fairly unique when compared to something like say D&D. Things like no pantheons of gods for example. The other thing that will likely come with the fantasy setting is a novel written by myself and my wife to go along with it.

Anyway as you can see I plan on being very busy this summer and I am excited and hope to actually finish some of these projects finally.

Posted in General

Status of our game table

Okay so I know I haven’t updated recently (no surprise there, right?), and I’m not 100% sure that I will very often in the future either. Currently we are playing Star Wars, and we’ve gotten a few sessions in so far. While I’d love to share character bios and what happened with the characters during their adventures (not to mention having a record of them somewhere), I’m just not sure I have the time to put into typing it all up these days. While Star Wars hasn’t been taxing in the prep department – I make a small handful of notes and I’m easily ready for five or six sessions – I have had other things taking my time and attention.

MMOs (I do pay for those with a monthly fee after all), a huge backlog of games otherwise (though it has been whittled down of late), writing novels with my wife, actually running my game (which does take up an entire day out of my week), working on my perpetually stalled RPG (that I plan to get back to soon). I find that I just don’t have the time to post here as consistently as I would like to.

So here’s my plan for the future just in case I don’t post again soon – I am just about to start working on the next campaign for my AD&D setting that will use events from the last campaign as a springboard. I will plan out everything that I can think to plan out ahead of time. I have a template that I have lined up in my head currently that I think will work for running a more sandbox based AD&D game so that the players can choose to go anywhere and deal with rumors and story hooks that I place in the game in whatever order that they choose.

Obviously this will be quite an undertaking, and I am looking at it as a bit of a spring project. My wife is taking a temporary teaching job that starts soon that may make it so that we don’t have a lot of free time to spend together for the next couple of months, so I may need something other than video games to hold my interest- so this project came to mind. It’s finite (I do have an end game planned for this in my head), so it won’t take forever, but it will probably take me a good three weeks or so to do, and that is me working on it while she is at work, working on her homework and such for college, and working on it after she goes to bed, with breaks here and there for video games.

We are actually not gaming for the next two weeks due to Spring Break, but it will also hopefully give me extra time to work on the campaign as well. Once it is done, I will run it, and while I am running it, I will have zero prep time needed because everything will already be plotted out for the most part. Now it may seem like I will have to railroad the players into doing what I want, so they follow my planned out campaign, but with how I am planning it, I won’t have to. Or at least, I hope it’ll work out that way (no matter what, I won’t railroad my players though).

At any rate the hope is to eventually get them to level 20 and have this be the campaign that the last one should have been. I know that since I am running the “epic quest” style campaign (ala Lord of the Rings) that I can only have so many sandbox elements in it, and that’s okay, at least those elements will be present this time. I do hope to one day just run the “episodic-never-really-ends-what’s-going-to-happen-this-week” style campaign (more like how Salvatore writes the Drizzt novels) that AD&D is really known for at some point as well. To be honest though unless I have two game nights, I’m not sure I could ever run one of those for years and years due to my need to play other game systems every once in a while (you know not to mention my own game system which will need playtesting).

Anyway I will get PC and NPC bios up when I start AD&D, but I am not sure that I will keep the posts updated with their week to week adventures. What I may do is post the adventure (which I will be trying to write out as a professional-level adventure) for download and post an overall idea of what my group did during the adventure. Right now, I am not 100% sure as to what will happen though, so don’t hold me to that. Either way I hope that this campaign comes out the way I want it to this time. This is me signing off for a bit.

Keep gaming and have fun!

Posted in General

Small Update and Campaign Ended

After talking it over with my players, I am actually ending the AD&D campaign here. If you’ve been keeping up on things, you know that the group just stepped through a portal to Sigil, the City of Doors. Well the long and short of it is they find their way back and find out that the Cult of Nexara has gone silent, and it is believed that the Drakenblades got too close too soon.

When we play again, it will be a fresh new campaign that will also follow up this last one – in other words the current characters will be treated as heroes throughout the lands and could show up as NPCs in the next campaign.

There are several reasons for this change of heart – first off is the fact that we lost a player, and we also had people switching characters so we didn’t really have our core group anymore. The second reason is I felt that my overall story lacked coherency and was hard to follow. There is a two-fold reason to this. One was my lack of giving out information that I should have, the second is because the players did not pursue threads that I had left open for them to go after. This is not their fault though, I was too vague on those threads being possible avenues of exploration.

I am hoping that the next time I tackle this campaign, that I can do a better job and give the players a better overall story and make it clearer as to what is going on.

So now it will be Star Wars as I stated before, and I plan to run a single story arc for it, and then we may continue on with Star Wars depending on how I am feeling about it, or we may switch to Warhammer Fantasy Roleplay so I can finally run the 3 book long adventure I had picked up when I originally got into the game, going back to Star Wars on occasion as a break.

Posted in Dungeons and Dragons, General

No more AD&D?

So for anyone who is actually reading this on a regular basis, or if you’re one of my players, you will notice that the AD&D game is not being run at this point in time. Honestly it’s because I am suffering a little AD&D burnout. I started thinking back to figure out why, after all this campaign hadn’t been going for that long. Had it? But actually it’s been going since April of last year, so about 10 months.  Before that I had about 2 months or so of our failed game with our previous roommate. And before that was the Forgotten Realms game I had run for about 3 months or so that I had ran to get reacquainted with the 2nd edition rules. So all in all I had been running AD&D in some form or another for almost a year and a half with only that three week break for Star Wars. So yeah, now I can see where burnout might be the issue. Not only that the way I had originally put the campaign together was not ultimately how I had needed to put it together so it was as cohesive as it should have been. So now I am taking a breather and a step back creatively so I can re-evaluate how I want the rest of the campaign to go.

That coupled with the recent move of one of our players and I felt that a short break (about 2 to 3 months) from AD&D would be nice. So now I will be running a new Star Wars game. New because the person who moved was integral to the original game. Two of my players will be making new versions of the characters they had played before and my new player will of course be making a new character. I may or may not have another player joining, all dependent upon her getting things in order so she can.

This Star Wars game will be set up from the beginning as a sandbox type game where the players will receive rumor tidbits and hooks but will be able to do what they want and deal with hooks or rumors as they wish, but at times events will conspire to pull them in so they will occasionally have to deal with what is thrown at them. That way I don’t have to do much prep (I just have to come up with some basic plot notes for the rumors and hooks for when or if they deal with them, and if they decide to go off on a personal tangent for some reason, I can deal with that too) and can concentrate on figuring out the rest of the AD&D campaign for when we go back to it to finish it. Once the AD&D campaign is finished, we will likely come back to this game and maybe even from time to time during the AD&D campaign if I need a week or two to finish an adventure.

I am hoping this will be a learning experience for me. I want to be able to cut down on my prep time for D&D and be able to run it on some basic notes and encounter stats. I also want to be able to run a more sandbox type D&D campaign. Both the current campaign and my last long term one (a 3.5 year-long Forgotten Realms campaign) were heavily story driven and fairly linear in design but done well (in my estimation) enough that the players still had choices. I am hoping Star Wars will be a good testing ground for me to run a sandbox game on just a few notes for each ‘mission’ (basically a mission will be any time the players decide to check out a rumor or story hook or when a major plot point happens) so I can implement the style in my next AD&D campaign. I am also hoping that this game will bring out more role-playing than our recent AD&D games have been, and then we can carry that back to the AD&D game when we get back to it.

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