Moving Along

It’s official, I’m horrible at keeping this updated or even keeping general game information on here. It takes time to do these things and when I’m not working on planning my weekly games, I’m working on my Final Fantasy RPG or the Altered Realities RPG system or playing video games (Final Fantasy XIV still has its hooks really deep in me).

I probably need to set aside a specific day where I input information here – after all it’s supposed to be a chronicle of my gaming in general and a place for the players to find information on the current game. While I do post stuff on our Facebook group, I feel that I should post things here as well – especially since a LOT more information can be dispensed from here.

The other thought would be to only keep current game information here for players and do a Youtube channel with my “chronicles” on it – which has potential, if I had the correct software and equipment to pull it off. Either way I have been absolutely terrible at keeping all of my gaming information in one place and up to date. Hell I’ve been running a Changeling AND a Mage game concurrently in the same city and have yet to jot down one single thing about it. In fact I’ve run the ENTIRE thing off-the-cuff with only some mental preparation where I decide what events will happen before each game.

The Changeling game just came to the end of the current story arc and Mage will follow suit within the next session or two. After that we will be playing Birthright and I know keeping information on the campaign here and keeping it updated will be a TREMENDOUS help in keeping track of Domain turns and what the players have accomplished.

I don’t know how long I will run the campaign – probably for as long as I have ideas for it. I have an idea as to where it will end – if the PCs are successful that is, I do know this much; I would like for the PCs to be between levels 10 and 15 by the time it ends. Once that is done I will likely return to running Shadowrun since I never got to run that to the conclusion I wanted to get to nor did we really get settled into it long enough to really get to know the rules well enough to have a smooth session, something I wanted us to be able to do.

Anyway I think I’m just rambling at this point, right now I have nothing to post, but I do still need to get the info from the Eldritch Empires campaign pasted onto a document so I can clear it for Birthright info. Here’s to hoping I can get enough self-discipline and motivation to keep things rolling on this page for once. Oh and I WILL eventually get current info for Star Wars, Changeling and Mage up since all three of those games are continuous (in other words I run singular story arcs for them and then shelve them – the characters remain the same unless they meet an untimely end).

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New Year, New Updates

So 2016 has been a productive year for gaming to a decent degree. We got the Rise of Nexara campaign finished and in the books. As a result I will eventually be copy/pasting the info here into a separate document while adding the synopsis of the events of the last portion of the campaign. It ended on a high note with the PCs not only saving their world from a realm of undeath that was trying to subsume the world, but cleansed a goddess as well. The next time there is current info on the D&D page will be when I get around to starting the Birthright campaign that I’ve been wanting to run.

We also started the second episode of our Star Wars game, but due to weather and holidays we were only able to get one mission completed before everything came to a stand-still for over a month now. As a result I will be shelving the campaign for the time being and move on to something new and hopefully exciting for my players (I know i’m excited about it) – Shadowrun.

Next week we are likely to play some board games and discuss the setting and its unique history. The week after I am hoping to get character creation done. It is likely to take an entire session due to how equipment heavy the game is, and I know that equipment heavy games tend to have very long character creation sessions. Plus the game is based on building a character with points, another indicator that it could take a while.

This is all, of course, weather permitting. It’s been a bitter winter for us, and it seems to be unrelenting in its desire to dump foot upon foot of snow and ice on us. Either way once characters are made, I will post bios with basic information. Like Star Wars, these bios are likely to grow over time as the characters evolve.

I don’t know how long I will GM this inaugural playing of Shadowrun, but I hope it will be for a while at least. A couple of months at least, hopefully a bit longer. Afterwards, who knows? Maybe that Birthright campaign I mentioned above or the Changeling game we still have in a holding pattern, or maybe we will get back to Star Wars, or (and this is my hope) I’ll have a home made Final Fantasy RPG to playtest. Time will tell.

In closing I am really hoping to post more here with information for my players. If I do I will make a separate page for such information, and this main page will remain for me to talk about our gaming in general. Here’s to hoping for another great year of gaming in 2017!

 

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Updated and Linked

Okay so I finally updated the pages for the individual games and I will hopefully be better at keeping things up to date, especially since it seems my group will finally be able to access the page and use it for extra in-game info (and yes guys, if you’re telling me you can get to the page now I will post extra in-game info here).

So the Star Wars page is updated with full bios and a run down of what has happened so far. The World of Darkness page is as updated as it can be. See that page for details.

And this Sunday we will begin the second half of my AD&D Campaign – Rise of Nexara set in my Eldritch Empires homebrew setting. I am really looking forward to it and it seems like my players are as well. New bios will be up as soon as I see the new characters in action during the game. This week is going to be very busy as I continue to work on the campaign and get other things I want for the game set up.

Oh and this page is now linked directly in a pinned post on our Sunday Night Gaming Facebook group. Welcome back guys.

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And I’m Back, Maybe?

So it’s been since the Holidays since I’ve actually posted here. The blame falls squarely on… my new PS4 and Final Fantasy XIV.  Yeah I got sucked back into the game after they released a huge new content patch and there I stayed, until recently. I’m still playing, just not as much.

So we’ve gone through some changes as of late. I’m still running Star Wars, but we will be wrapping up Episode 1 here very soon. I am also running Changeling the Lost on the off-weeks. I WILL be putting up the info for BOTH games soon. I mean it this time. I really do. Reason being is that once Episode 1 of my Star Wars campaign is done, it will be going on the back burner, so I’ll need that info ready and available once I come back to the game.

Once Star Wars is done I will be running Changeling every weekend up until I have fully prepared for the next section of my AD&D campaign. That’s right! I’m finally getting back to the AD&D campaign that I put on hold last Summer.

So that’s what’s coming up in the near future. So Star Wars info will be going up sooner rather than later, and the Changeling info will follow suit.

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Holiday season and the upcoming gaming schedule

Okay so yet again I’m horrible at this. I never got the info for Battletech up, but then we only played a few more sessions before I realized that I couldn’t actually run the Clan Invasion since I don’t have the miniatures for it. Soooo that game went onto the back burner.

So after we finished up the last session of that game I talked things over with my wife and she was fine with returning to our table every other weekend. So we worked stuff out in such a way that I would run two alternating games – one that my step-son will play in on the weekends that he is here and on the other weekends when he is at his dad’s, I will run a different game that my wife will play in. Those games are Dragon Age, which will include my wife and an Old Republic Star Wars d6 game which will include my step-son.

And then the Holidays hit. We are one session into the Dragon Age game and haven’t even gotten character creation done on the Old Republic Star Wars game. Even as I wrote the paragraph above I came up with a better solution. Have one game where both my wife and step-son play (so play it on the weekends that he is here) and run it every other weekend and do board games and such on the off weekends to allow my creative batteries to recharge. This will only be until the Summer when I will continue with my AD&D campaign.

The more I think on it, running a game every other week will be better for me in the long run. It will give me extra time to plan events for the game, allow me time to work on stuff like the Altered Realities system and work on the rest of that AD&D campaign. I do hope to get to working on some of the Altered Realities system over the Holidays as well. I have a good idea for the combat system that I finally think I like.

So that is where I am at so far for my gaming. I will reinstate the d6 Star Wars game (two of the bios are up, I will endeavor to get the rest up shortly after the New Year when we start playing again) and run that every other week until Summer. I will talk to the rest of my group about this at some point over the next week.

Anyway, this is me signing off until after the New Year, have a safe and happy holiday season!

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It’s Been a While…

I know, I know, I’m horrible at this – though I’m not even sure if anyone checks this regularly anyway, but hey in case anyone does, I apologize.

ANYWAY, we had to put the Star Wars game on hold for a bit due to my wife being unable to play because of being overwhelmed by work. Hopefully that will end soon and we can continue our Star Wars adventures.

So in lieu of that, if no one guess by the change of backgrounds and headers,  the group is now playing in a Mechwarrior/Battletech game using the new A Time of War rules. The character creation can be daunting math-wise, but once you get into the system, it’s pretty good. We’re having a blast playing it, and running it has been pretty laid back for me. The only thing I plan out ahead of time are the actual ‘mech based missions because I need print outs of the enemy vehicles, ‘mechs and other things they are going up against. I don’t really even plan out the rest of the game outside of a vague story that the players ultimately guide. I throw situations and such at them and they respond.

It’s great too as they have become attached to my various cast of NPCs and I have a feeling if I killed any of them off they would not be happy, which is good. Running a game like this (with very little planning ahead and running off-the-cuff) gives me far more leeway to come up with unique and interesting role-playing opportunities and character interactions. We have even had those mythical “no one touched a dice” sessions of character interactions. Great stuff.

Anyway I do hope to get the character bios up soon along with some pictures of the ‘mechs that they have available to them. There is one lance already painted and another two that are currently being worked on.

In further gaming news we are also gaming on two other nights. We have a Friday night original World of Darkness LARP game with alternating Vampire and Werewolf games. I’m an assistant ST for Werewolf and I run the Vampire game. The Werewolf ST and myself also collaborate on crossover stuff so it’s pretty fun.

And lastly one of my regular players has returned and he not only is playing on both Friday and Sunday, but he is also RUNNING a D&D 5th edition game which I just get to sit back and enjoy PLAYING in for once! We just had our first game on Wednesday and it was a blast even though we pretty much all died in one encounter (the DM had to save us with a story machination – but hey it happens).

Anyway hopefully (if I remember to and have time to) I will post the Battletech character bios and the ‘mechs as I stated above. I’ll also start trying to post the goings on of the games, starting with a post that will catch up to current events. Hopefully…

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It’s been interesting….

Update incoming soon. I promise. Within the week at least.

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Our State of Gaming

Okay. I lied. But I knew there was a strong possibility of that. I never got the D&D character bios up, and I didn’t put up a “our adventures so far” sort of thing like I said. I also didn’t get to work on Altered Realities at all. BUT! There’s a good reason for all of that. It’s been a very busy Summer, and it’s been a short one as well. The wife didn’t finish actually working until two weeks into June, and she starts work again next week, the second week of August. This is because she actually got a full-time classroom of her very own! So good things are happening! We might actually have some spare money to pick up more gaming stuff in the near future, and that has me excited. In other news one of my other players also found work, so his attendance will become somewhat sporadic as well, but we got a new car so picking up the other player(s) won’t be as a big of an issue now.

Due to all of this I have decided that after tonight’s game to suspend the D&D campaign possibly until next summer. The reasons for this are as follows – D&D, at least the way I run it, needs a decent amount of play time. We need time for exploration, role-playing, and especially for encounters as I do not make things easy for the players. Things are on sort of a set schedule and I like to get through a specific amount of “content” each session. This can only happen if we have a decent amount of time to play – around 7-8 hours.

Well since the player who was providing rides may be sporadic in attendance and my wife is starting work again soon, which means we can’t go as late on our games due to them being on Sundays – it creates a perfect storm of making my D&D games untenable. Here’s why – on the days that our ride-providing player misses we will have to pick the other player(s) up and take him/them home. This takes a total of about an hour out of our game time due to us living outside of town. So we don’t get back until around 2 with our player(s), and we will have until 7 or 7:30 if we push it before we have to take them back so that we can eat dinner, unwind and for the wife to get enough sleep for work the next day. That’s 5 to 5 and half hours. Not enough time for the way I run my D&D games.

And that’s fine. I was getting a little burned out on D&D anyway. So starting next week I will go back to running Star Wars which has no such time restraints and the way I run it allows the players to proceed at their own pace rather than the pace I need it to run at to get through a specified amount of “content”. The reason is that I tend to run it more free-form and sand-box based. D&D needs to be planned out (encounters with stats ready to go, treasures rolled up, traps placed, dungeons drawn up etc etc), and honestly Star Wars doesn’t. That’s the biggest difference.

I will sometime within the next two weeks post a “our adventure so far” in the D&D section, with the bios I originally promised, all for posterity. It will be a record of things so that I can come back to it and check it before we start up the D&D campaign again and so I can use it to remind the players of what happened last and what was going on currently.

So next week will be a fun change of pace as I can free-form run Star Wars with no pre-set plan and just have fun. Once the D&D bios and such are up I will attempt to find time to get Star Wars bios up and maybe post a brief synopsis of our Star Wars game as it happens from time to time. So it is that we go back to a galaxy far far away…

Oh and an astute reader will note the inclusion of potentially multiple players that we will have to go pick up for game – that’s because the player that moved to Colorado (and ended up in South Dakota I think it was?) is coming back for several months and potentially staying, so he will be back with us at the table.

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Gaming Updates and Other Miscellany

So we are about three sessions into our AD&D game. I DO plan on having some bios up as soon as I get some free time which will hopefully be within the next couple of weeks. I will also post a basic outline of the story so far and then do an update about once a month or so (hopefully). I am currently trying to finish up two adventures that will wrap up the first chapter of the campaign, of which there will be about four or five total.

Currently the players have finished the first adventure and about half of the second. Once the two I am working on are finished, then I will have five more for them to go through after they finish the current one. This should give me some free time to work on other stuff. I am banking on each adventure taking at least one full session of play to get through, which will give me about six weeks when you factor in that they are only part way through the current adventure.

The first thing will be finishing up the first “reboot” novel in the series that I write with my wife. That should only take a night to two. After that I plan on actually working on my Altered Realities RPG… FINALLY!

As it currently stands I am very happy with the role-playing and skills portion of the game. The combat side, not so much, but then it’s combat where you tend to need the most concise and direct rules in an RPG. So I will likely be scrapping the combat system (again) and redoing it. I have been tossing ideas around in my head for that already and I will hopefully have plenty of decent ideas to draw from once I sit down and put it to virtual paper.

I have also decided that I will be working on a superhero reality for the first setting specific set of rules. This will be a generic set of superhero rules that can be used for any universe, Marvel, DC, Image, or one of your own making. First off I am feeling very attached to the genre at the moment what with having just watched the new Avengers movie and the game I have been playing the most of late has been Marvel Heroes 2015 (excellent game and free as well!), plus with all the comic book shows like Agents of SHIELD, Flash, Arrow, and Gotham, it should be no surprise that my mind has latched onto the idea of running a superhero/comic book game.

The other thing is that I feel that a superhero game will have generic enough powers that I can easily gauge how magic will work in a fantasy setting or how psychic abilities will work in a sci-fi setting. It nicely fills that niche between all other genres that will make for easier work down the line.

The reality/setting that comes after that is up in the air, but it will likely be my fantasy setting that I’ve had rattling around in my head for a little while now. I  have had some recent ideas concerning that setting that I believe will make it fairly unique when compared to something like say D&D. Things like no pantheons of gods for example. The other thing that will likely come with the fantasy setting is a novel written by myself and my wife to go along with it.

Anyway as you can see I plan on being very busy this summer and I am excited and hope to actually finish some of these projects finally.

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Status of our game table

Okay so I know I haven’t updated recently (no surprise there, right?), and I’m not 100% sure that I will very often in the future either. Currently we are playing Star Wars, and we’ve gotten a few sessions in so far. While I’d love to share character bios and what happened with the characters during their adventures (not to mention having a record of them somewhere), I’m just not sure I have the time to put into typing it all up these days. While Star Wars hasn’t been taxing in the prep department – I make a small handful of notes and I’m easily ready for five or six sessions – I have had other things taking my time and attention.

MMOs (I do pay for those with a monthly fee after all), a huge backlog of games otherwise (though it has been whittled down of late), writing novels with my wife, actually running my game (which does take up an entire day out of my week), working on my perpetually stalled RPG (that I plan to get back to soon). I find that I just don’t have the time to post here as consistently as I would like to.

So here’s my plan for the future just in case I don’t post again soon – I am just about to start working on the next campaign for my AD&D setting that will use events from the last campaign as a springboard. I will plan out everything that I can think to plan out ahead of time. I have a template that I have lined up in my head currently that I think will work for running a more sandbox based AD&D game so that the players can choose to go anywhere and deal with rumors and story hooks that I place in the game in whatever order that they choose.

Obviously this will be quite an undertaking, and I am looking at it as a bit of a spring project. My wife is taking a temporary teaching job that starts soon that may make it so that we don’t have a lot of free time to spend together for the next couple of months, so I may need something other than video games to hold my interest- so this project came to mind. It’s finite (I do have an end game planned for this in my head), so it won’t take forever, but it will probably take me a good three weeks or so to do, and that is me working on it while she is at work, working on her homework and such for college, and working on it after she goes to bed, with breaks here and there for video games.

We are actually not gaming for the next two weeks due to Spring Break, but it will also hopefully give me extra time to work on the campaign as well. Once it is done, I will run it, and while I am running it, I will have zero prep time needed because everything will already be plotted out for the most part. Now it may seem like I will have to railroad the players into doing what I want, so they follow my planned out campaign, but with how I am planning it, I won’t have to. Or at least, I hope it’ll work out that way (no matter what, I won’t railroad my players though).

At any rate the hope is to eventually get them to level 20 and have this be the campaign that the last one should have been. I know that since I am running the “epic quest” style campaign (ala Lord of the Rings) that I can only have so many sandbox elements in it, and that’s okay, at least those elements will be present this time. I do hope to one day just run the “episodic-never-really-ends-what’s-going-to-happen-this-week” style campaign (more like how Salvatore writes the Drizzt novels) that AD&D is really known for at some point as well. To be honest though unless I have two game nights, I’m not sure I could ever run one of those for years and years due to my need to play other game systems every once in a while (you know not to mention my own game system which will need playtesting).

Anyway I will get PC and NPC bios up when I start AD&D, but I am not sure that I will keep the posts updated with their week to week adventures. What I may do is post the adventure (which I will be trying to write out as a professional-level adventure) for download and post an overall idea of what my group did during the adventure. Right now, I am not 100% sure as to what will happen though, so don’t hold me to that. Either way I hope that this campaign comes out the way I want it to this time. This is me signing off for a bit.

Keep gaming and have fun!

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